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Sesión 2: Primeros pasos para localizar un videojuego

Format: Videos
Topic: Software, tools & computing

Course summary
Availability:This training is available on-demand

Duration: 60 minutes

After you purchase access click here to watch the video.



Language:Spanish

Description
In this session, we will see how a typical Excel file looks like in the case of video game projects and how we can work faster with Excel. We will also see how to deal with specific tags in video game localization projects, as well as character limitations and variables.

Further development:



Sesión 3: La creatividad en la localización de videojuegos
Sesión 4: Control de calidad en localización de videojuegos (testing)


Register for the 4 webinars in the series (Video games localization 101, Video games localization 102, Video games localization 103, Video games localization 104) and get one for FREE!

Pay only 48 USD (regular price 60 USD). Click here to buy with the discount. Participation fee includes unlimited access to the webinars recordings whether you can attend the full live sessions or not.




Target audience
Anyone with experience in translation and with interest in video games. Prior experience in localization may be useful, but it’s not a prerequisite for attending these training sessions. There will some translation examples from English into Spanish, but they will be described in a way that serve for all languages.



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Registration and payment information
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Price: 15.00 USD

Click on the buy button on the right to purchase your seat Participation fee includes unlimited access to the recording. How do I purchase the video? To purchase your seat at this session please click on the "buy" button. After your payment is received, your status will be changed to “registered and paid” and an invoice and receipt of payment will be sent to you for your records. How do I access the video? Once the payment is processed you will be able to watch the video here.

Trainers
Pablo Muñoz Sánchez
Bio: Pablo Muñoz Sánchez (http://www.pmstrad.com) es traductor autónomo del inglés al español y se especializa en localización de videojuegos, software y páginas web. Como principal experiencia profesional, ha trabajado durante dos años en Nintendo of Europe (Frankfurt, Alemania) traduciendo varios títulos destacados para Wii y Nintendo DS, entre los que se incluyen videojuegos de las series Metroid y Donkey Kong. Ha sido profesor de un módulo dedicado a la localización de software y videojuegos en el Máster en Traducción y Nuevas Tecnologías (http://www.mastradumatica.com/) de la Universidad Internacional Menéndez y Pelayo de Sevilla y en los dos últimos años ha dado varias conferencias sobre localización de videojuegos. Asimismo, ha publicado números artículos dedicados a la localización y a la informática aplicada a la traducción en varias revistas especializadas como JoSTrans (http://www.jostrans.org/) y Tradumàtica (http://www.fti.uab.es/tradumatica/revista/). También es autor del blog de traducción Algo más que traducir (http://algomasquetraducir.com/), donde publica sus reflexiones sobre los aspectos profesionales de la traducción, las tecnologías de la traducción y la localización de videojuegos y software.

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Attendees (2)Course limit: 500

Adelaida Kuzniatsova
Registered and paid
 Claudia Carpio
Registered and paid