# unity

## English translation: see explanation

 09:21 Apr 3, 2005
English to English translations [PRO]
Tech/Engineering / robot programming
 English term or phrase: unity Mirror plane The mirror function will mirror all positions, mentioned above, in the mirror plane, i.e. the mirrored position will be located symmetrically on the other side of the plane, relative to the original position. The mirror plane is always the xy-plane of an object frame, used for mirroring. This object frame is defined by a work object data, e.g. with the name MIRROR_FRAME. The work object MIRRORJFRAME uses, as all work objects, two frames for defining the object frame: the user frame and object frame. The object frame is defined relative to the user frame, and the user frame is defined relative to the world frame. Usually, the user frame is set equal to the ***unity*** frame and, in such a case, the object frame is defined relative to the world frame (see Figure 38). The mirror frame must be stated in the mirror dialogue. Figure 38: http://vital-stan.at.tut.by/frame.PNG What does here 'unity' mean? I understand that 'the object frame is defined relative to the world frame ' but 'unity' is not the same as 'world' and I want to know the meaning of 'unity' in this context so that I can translate it properly.
 Vitali StanisheuskiBelarus Local time: 20:24
 English translation:see explanation Explanation:In mathematics and related fields, a unity operator or unity transformation is a standard concept and refers to an operator or transformation that yields an output identical to the input. IMHO, the author is confusing (or merging) two different concepts here: the unit frame (which is a set of vectors along the axes of a coordinate system with the values (1,1, ..., 1)) and the unity transformation. The only way I can make any sense of the text is to assume that the author uses 'user frame' to refer to both the 'actual' user frame and the transformation that generates the user frame from the world frame, and he similarly uses 'object frame' to refer to the actual object frame and the transformation that generates the object frame from the world frame. In such case, setting the 'user frame' (i.e., the transformation from the world frameto the user frame) equal to the 'unity frame'(i.e, the unity transformation) would cause the object frame to effectively be defined directly relative to the world frame, instead of indirectly via the user frame.--------------------------------------------------Note added at 13 hrs 44 mins (2005-04-03 23:06:32 GMT)--------------------------------------------------Sorry, that should read \'the tranformation that generates the object frame from the user frame\'. Time for bed...
Selected response from:

Ken Cox
Local time: 19:24
 Thanks!4 KudoZ points were awarded for this answer

3see explanation
 Ken Cox
2unit
 Coral Getino
1 +1Just a guess...
 Tony M

Discussion entries: 2

9 mins   confidence: peer agreement (net): +1
Just a guess...

Explanation:
I really can't give you any specialist insight here, but I have a hunch that what they mean is that normally the 'user frame' has a 1:1 scale relationship [= unity] with the 'object frame', so that effectively they are one and the same thing. Presumably having 2 differently-defined frames [spaces?] like this means that global scale changes are easy to make...

As I say, it really IS only a guess, but I hope maybe it helps a bit.

 Tony MFranceLocal time: 19:24Native speaker of: EnglishPRO pts in pair: 3273

agree  Jörgen Slet: makes sense
 26 mins
-> Thanks, Jörgen!

13 hrs   confidence:
see explanation

Explanation:
In mathematics and related fields, a unity operator or unity transformation is a standard concept and refers to an operator or transformation that yields an output identical to the input.
IMHO, the author is confusing (or merging) two different concepts here: the unit frame (which is a set of vectors along the axes of a coordinate system with the values (1,1, ..., 1)) and the unity transformation.
The only way I can make any sense of the text is to assume that the author uses 'user frame' to refer to both the 'actual' user frame and the transformation that generates the user frame from the world frame, and he similarly uses 'object frame' to refer to the actual object frame and the transformation that generates the object frame from the world frame. In such case, setting the 'user frame' (i.e., the transformation from the world frameto the user frame) equal to the 'unity frame'(i.e, the unity transformation) would cause the object frame to effectively be defined directly relative to the world frame, instead of indirectly via the user frame.

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Note added at 13 hrs 44 mins (2005-04-03 23:06:32 GMT)
--------------------------------------------------

Sorry, that should read \'the tranformation that generates the object frame from the user frame\'. Time for bed...

 Ken CoxLocal time: 19:24Native speaker of: EnglishPRO pts in pair: 1207
 Thanks!

2 hrs   confidence:
unit

Explanation:
Another wild guess... if the word is a typo, then the user frame would be the one that is on the unit.

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Note added at 17 hrs 23 mins (2005-04-04 02:45:47 GMT)
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Glossary of petroleum Industry

• Unit

1. A piece or several pieces of equipment performing a complete function (as a beam-pumping unit).

 Coral GetinoUnited StatesNative speaker of: SpanishPRO pts in pair: 22

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