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Hab grad noch etwas über Guild Wars 2 gelesen (siehe unten), was aber vielleicht gar nicht mit dem fraglichen Spiel zu tun hat :)
In dem Fall von GW2 handelt es sich wohl um einen "Nahtod-Zustand", in dem man noch Aktionen ausführen kann und das tatsächliche Sterben (und den Respawn) verhindern kann. Auch Borderlands verfügt über einen solchen Nahtod-Zustand.
Vielleicht komplett am Thema vorbei, aber vielleicht interessant (hoffe ich zumindest).
Vielen Dank schon mal. ich hab mich auch schon gefragt, wodurch "downed" entsteht - es wird sowohl geschlagen als auch geschossen. Respawn erscheint mir zwar unwahrscheinlich, aber vielleicht kann ich Genaueres noch in Erfahrung bringen
... könnte man eventuell "Niederschlagsdauer" nehmen, FALLS der Zustand "downed" durch Niederschlagen ("knockdown") entsteht. Findest du "knockdown" in den anderen Strings? Falls nicht ist Niels' Idee eine weitere Möglichkeit.
Schwer zu sagen ...
Depends on how exactly you become "down" and what that means. Are you dead and wait for a respawn? Are you knocked out in a boxing agme and need to get back on your feet? Verry basic would be something like "Erholungszeit".
Automatic update in 00:
9 mins confidence:
Explanation: Some context would help. Is this a flight sim or a first-person shooter? Term seems to refer to the time before enemies respawn/re-
enter the fight.
german_gametran Local time: 05:43 Specializes in field Native speaker of: German
Rather than being presented with immediate failure, when a player loses all of their health in Guild Wars 2, they are put into "downed mode." In this mode, the player has a number of downed skills they can use to target enemies and fight for a chance to survive. A downed player can still be attacked, which will send them into a defeated state, leaving them to either wait for an ally to resurrect them or to resurrect at a waypoint.
Downed skills are less-powerful skills that a player can use in a last-ditch effort to turn the tide. A warrior might daze an enemy by throwing a rock. An elementalist might lock down their foe with Grasping Earth. While you are downed, if you manage to kill an enemy, you will rally, returning to life to fight again. When you rally, you are thrust right back in the action. This potential to rally from the edge of defeat adds greater drama to combat and gives a player some tactical control while in a state where they normally have none.
Some professions will have special skills that will instantly rally a fallen ally. For example, when a warrior uses "I Will Avenge You," and then kills an enemy nearby his fallen allies, his allies will rally. While you are downed or defeated, any other player can come to you and interact with you to bring you back to life. We call this "reviving," and everyone, regardless of profession, can do this starting at Level 1.