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CV available upon request
I love languages. Any language. They fascinate me to no end. I grew up in a Mexican-American household speaking Spanish and English. I have studied Japanese, Hindi, Russian, Chinese (Mandarin), and even Esperanto, and I am looking to study Arabic next. I will do whatever it takes to give the client the highest quality translation possible, because when I am working, I am playing.
My background is in both Japanese and playwriting. I have worked in the video game industry since 2004. I have localized over 15 video games including several large Japanese role playing games. My ability to render realistic dialogue with an attention to character and story makes me an excellent match for video game translation. I have overseen the voiceover recordings
In addition to software localization, I have also localized materials such as packaging, advertising and market research.
I have strong research skills and ask clients questions up front. I work with a network of contacts in the fields of computer hardware and software, business, and medicine.
Localize dialogue, menu text and marketing materials for 20+ video games from 2004 to present
Manage translation of multiple projects with over 1,000,000 Japanese characters and 10,000 voiceover files
Oversee English voiceover recordings
Translate and edit portions of NTT Environmental Preservation Activities Report
Translate 200+ pages of handwritten business meeting notes
Edit 90-page pharmaceutical research report
Interpret between Japanese, English, and Spanish for one week in Panama for Japanese news crew
Incorporate XML and open source CAT tools into localization workflow
2016 - Present: Ubisoft Osaka, Producer
2009 - 2016: Koei Tecmo Games, Overseas Producer
2004 - 2009: Bandai Namco Games America, Localization Producer
2001 - 2004: aLanguageBank, Project Manger
Languages: English (native), Japanese (near-native, JLPT level 1), Spanish (conversational), others