I specialize in English-to-Polish game localization, combining language skills with practical technical knowledge of game localization workflows.
I contributed to the Polish localization of X4: Foundations. Following the project's completion, the localization team was officially credited by Egosoft and granted access to the company's translation platform.
I completed and published a fan-made Polish localization of Tropico 6 using an AI-assisted localization workflow, and I am currently working on the Polish localization of ROUTINE (Unreal Engine 5).
I work with an AI-assisted localization workflow focused on speed, consistency and practical in-game quality. AI tools support the localization process, while I remain responsible for terminology, context review, proofreading, localization QA, technical integration and in-game testing.
My goal is to deliver natural, context-aware Polish localizations that provide players with the experience intended by the original developers. |