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Open to considering volunteer work for registered non-profit organizations Sample translations submitted: 1 Spanish to English: The Draw of Destiny Critical Role Abridged Campaign 3, Episode 1 General field: Art/LiteraryDetailed field: Cinema, Film, TV, DramaSource text - Spanish 1
00:00:01,109 --> 00:00:04,950
ALL: ♪ It's Thursday night ♪
2
00:00:04,950 --> 00:00:06,998
♪ All ye Critters, ♪
come join us ♪
3
00:00:06,998 --> 00:00:09,625
♪ It's time to ♪
continue our plight ♪
4
00:00:09,625 --> 00:00:11,876
♪ It's Thursday night ♪
5
00:00:11,876 --> 00:00:13,836
♪ There is magic ♪
and mystery ♪
6
00:00:13,836 --> 00:00:18,836
♪ From darkness, ♪
our friendship will rise ♪
7
00:00:19,169 --> 00:00:20,979
♪ But one thing's for sure ♪
8
00:00:20,979 --> 00:00:25,436
♪ We never give up ♪
on the fight ♪
9
00:00:25,436 --> 00:00:27,936
♪ Oh, get ready (get ready) ♪
10
00:00:27,936 --> 00:00:31,949
♪ It's Thursday night ♪
11
00:00:31,949 --> 00:00:36,949
(flames crackling)
12
00:00:42,295 --> 00:00:44,344
MATT: I would like to
welcome you to Marquet.
13
00:00:45,425 --> 00:00:49,964
The year is 843 P.D.,
or Post Divergence.
14
00:00:49,965 --> 00:00:53,795
A landmass once marred by
a vengeful god during the Calamity,
15
00:00:53,795 --> 00:00:56,895
the staggeringly twisted
mountain ranges created in its wake
16
00:00:56,895 --> 00:00:59,225
divided the regions
that have now developed
17
00:00:59,225 --> 00:01:03,395
into a varied and
beautiful continent.
18
00:01:03,395 --> 00:01:05,985
The epicenter of this
ancient destruction
19
00:01:05,985 --> 00:01:08,025
created the Rumedam Desert,
20
00:01:08,025 --> 00:01:10,925
a vast expanse of sand dunes
and rocky landmarks
21
00:01:10,925 --> 00:01:14,207
that encompasses nearly
a third of Marquet.
22
00:01:14,207 --> 00:01:15,705
Dotted with oasis townships
23
00:01:15,705 --> 00:01:18,035
surrounding the central
city of Ank'Harel,
24
00:01:18,035 --> 00:01:19,725
known as the Jewel of Hope.
25
00:01:19,725 --> 00:01:22,095
Here, the long-living
ruler, J'mon Sa Ord,
26
00:01:22,095 --> 00:01:23,505
and their Hands of Ord
27
00:01:23,505 --> 00:01:27,115
keep the peace and prosperity
of their people protected.
28
00:01:27,115 --> 00:01:29,625
Beyond the Rumedam Desert
and its sister desert,
29
00:01:29,625 --> 00:01:30,600
the Panagrip Sands,
30
00:01:30,600 --> 00:01:34,675
to the south lies the Gloomed
Jungles of Aeshanadoor.
31
00:01:34,675 --> 00:01:37,464
A shaded territory of
treacherous wilderness
32
00:01:37,465 --> 00:01:38,305
and careful guard
33
00:01:38,305 --> 00:01:41,954
by the historically orcish
erudite society of Yios,
34
00:01:41,955 --> 00:01:44,705
here many skilled dreamers
seek the Marquesian peak
35
00:01:44,705 --> 00:01:47,395
of collegiate study
and social influence
36
00:01:47,395 --> 00:01:50,135
within the political powerhouse
of its ruling council,
37
00:01:50,135 --> 00:01:52,935
the Court of the Lambent Path.
38
00:01:52,935 --> 00:01:56,035
To the southwest, a towering
range of mountain spires
39
00:01:56,035 --> 00:01:58,834
climb into the clouds known
as the Taloned Highlands
40
00:01:58,835 --> 00:02:01,435
where massive shelves and plateaus
scattered among the peaks
41
00:02:01,435 --> 00:02:03,234
are home to elevated valleys,
42
00:02:03,235 --> 00:02:06,195
abundant with agriculture
and rural life,
43
00:02:06,195 --> 00:02:08,054
before reaching to the apex
44
00:02:08,054 --> 00:02:09,757
where the military might
of the region
45
00:02:09,757 --> 00:02:12,375
is held by the Stratos Throne.
46
00:02:12,375 --> 00:02:14,585
Near the center of this continent,
47
00:02:14,585 --> 00:02:16,955
the rugged badlands known
as the Hellcatch Valley
48
00:02:16,955 --> 00:02:18,305
acts as the roadway nexus
49
00:02:18,305 --> 00:02:21,275
between the cage-like
mountain ranges of Marquet,
50
00:02:21,275 --> 00:02:23,704
where numerous independent
villages and cities survive
51
00:02:23,705 --> 00:02:28,285
among the harsh, dusty canyons
and compete for dominance.
52
00:02:28,285 --> 00:02:30,935
The history of Marquet is
filled with vibrant culture,
53
00:02:30,935 --> 00:02:33,844
incredible discoveries,
political intrigue,
54
00:02:33,845 --> 00:02:35,115
and inter-region warfare
55
00:02:35,115 --> 00:02:37,625
that recently culminated
two decades back
56
00:02:37,625 --> 00:02:40,825
in a years-long conflict
known as the Apex War
57
00:02:40,825 --> 00:02:44,094
between the Stratos Throne and
the Court of the Lambent Path
58
00:02:44,095 --> 00:02:47,095
that left both sides
exhausted, expended,
59
00:02:47,095 --> 00:02:49,035
and without victory.
60
00:02:49,035 --> 00:02:50,594
This truce has continued
to this day
61
00:02:50,595 --> 00:02:52,435
as both factions continue
the slow work
62
00:02:52,435 --> 00:02:54,885
to rebuild their societies
to their former glory.
63
00:02:56,485 --> 00:02:58,715
Our story, however,
64
00:02:58,715 --> 00:03:01,075
begins to the northwest
of the Hellcatch Valley
65
00:03:01,075 --> 00:03:03,905
within the natural boundaries
of the Serpentwind Peaks,
66
00:03:03,905 --> 00:03:06,615
where the lush jungle
valley of the Oderan Wilds
67
00:03:06,615 --> 00:03:09,365
thrums with life and mystery.
68
00:03:09,365 --> 00:03:10,805
Here among the vines and mists
69
00:03:10,805 --> 00:03:13,305
that choke the uncarved paths
of the rainforest,
70
00:03:13,305 --> 00:03:15,445
howling beasts and
long, dormant shadows
71
00:03:15,445 --> 00:03:19,147
are rumored to hide among the
lost relics of ancient days.
72
00:03:19,185 --> 00:03:21,104
Here, the dense jungle canopy
73
00:03:21,105 --> 00:03:24,515
is home to numerous towns
along the Honored Trails,
74
00:03:24,515 --> 00:03:25,995
where travelers and
traders trudge
75
00:03:25,995 --> 00:03:29,125
through the dangerous wilds
to seek their fortunes.
76
00:03:29,125 --> 00:03:31,215
Here, from the central
jungle floor,
77
00:03:31,215 --> 00:03:35,065
rises five, tower-like mountains
that reach for the heavens
78
00:03:35,065 --> 00:03:36,935
where upon their rocky exterior,
79
00:03:36,935 --> 00:03:40,325
numerous streets and urban districts
have been carved into them
80
00:03:40,325 --> 00:03:43,568
to form a singular city
connected by bridge and cable.
81
00:03:44,515 --> 00:03:47,435
These spires glow with the
thousands of lights and lanterns
82
00:03:47,435 --> 00:03:51,695
that mark the Oderan Wilds'
capital city of Jrusar,
83
00:03:51,695 --> 00:03:54,065
home to the Chandei Quorum
84
00:03:54,065 --> 00:03:57,422
that oversees and controls the
larger populace of the region.
85
00:03:58,345 --> 00:04:01,055
The spiraling streets bustle
with life and chatter
86
00:04:01,055 --> 00:04:03,234
beneath the cloud-dappled, blue sky,
87
00:04:03,235 --> 00:04:05,905
where the innumerable birds
fly among the Simurgh Riders
88
00:04:05,905 --> 00:04:07,655
that keep watch.
89
00:04:07,655 --> 00:04:10,863
Here, in Jrusar,
90
00:04:10,863 --> 00:04:12,839
is where our story begins.
Translation - English 1
00:00:01,109 --> 00:00:04,950
TODOS: ♪ Es jueves a la noche ♪
2
00:00:04,950 --> 00:00:06,998
♪ Todos los critters, ♪
acompáñennos ♪
3
00:00:06,998 --> 00:00:09,625
♪ Es momento de ♪
continuar con nuestras dificultades ♪
4
00:00:09,625 --> 00:00:11,876
♪ Es jueves a la noche ♪
5
00:00:11,876 --> 00:00:13,836
♪ Hay magia ♪
y misterio ♪
6
00:00:13,836 --> 00:00:18,836
♪ De la oscuridad, ♪
nuestra amistad emergerá ♪
7
00:00:19,169 --> 00:00:20,979
♪ Pero algo es seguro ♪
8
00:00:20,979 --> 00:00:25,436
♪ Nunca dejaremos ♪
de luchar ♪
9
00:00:25,436 --> 00:00:27,936
♪ Oh, prepárense (prepárense) ♪
10
00:00:27,936 --> 00:00:31,949
♪ prepárense ♪
11
00:00:31,949 --> 00:00:36,949
(Llamas chisporrotean )
12
00:00:42,295 --> 00:00:44,344
MATT: Me gustaría
darles la bienvenida a Marquet.
13
00:00:45,425 --> 00:00:49,964
El año es 843 P.D.,
o Pos Divergencia.
14
00:00:49,965 --> 00:00:53,795
Una masa continental destruida
por un dios vengativo durante la Calamidad,
15
00:00:53,795 --> 00:00:56,895
Creó la impactante y retorcida
cordillera en consecuencia
16
00:00:56,895 --> 00:00:59,225
que dividió las regiones
donde ahora se ha transformado
17
00:00:59,225 --> 00:01:03,395
en un continente
variado y hermoso.
18
00:01:03,395 --> 00:01:05,985
El epicentro de esta
destrucción antigua
19
00:01:05,985 --> 00:01:08,025
creó el Desierto Rumedam,
20
00:01:08,025 --> 00:01:10,925
una vasta extensión de dunas de arena
y estructuras rocosas
21
00:01:10,925 --> 00:01:14,207
que abarcan casi
un tercio de Marquet.
22
00:01:14,207 --> 00:01:15,705
Salpicado por pueblos oasis
23
00:01:15,705 --> 00:01:18,035
que rodean la ciudad
central Ank'Harel,
24
00:01:18,035 --> 00:01:19,725
conocida como la Joya de la Esperanza.
25
00:01:19,725 --> 00:01:22,095
Aquí, el longevo
soberano, J'mon Sa Ord,
26
00:01:22,095 --> 00:01:23,505
y sus Manos de Ord
27
00:01:23,505 --> 00:01:27,115
protegen la paz y prosperidad
de su pueblo.
28
00:01:27,115 --> 00:01:29,625
Mas allá del Desierto Rumedam
y su desierto hermano,
29
00:01:29,625 --> 00:01:30,600
las Arenas Panagrip,
30
00:01:30,600 --> 00:01:34,675
al sur se encuentran las
Oscuras Junglas de Aeshanadoor.
31
00:01:34,675 --> 00:01:37,464
Un territorio sombrío
de naturaleza traicionera
32
00:01:37,465 --> 00:01:38,305
vigilado cuidadosamente
33
00:01:38,305 --> 00:01:41,954
Por la históricamente erudita
sociedad orca de Yios,
34
00:01:41,955 --> 00:01:44,705
aquí muchos soñadores habilidosos
buscan la cumbre marquesiana
35
00:01:44,705 --> 00:01:47,395
de estudio universitario
e influencia social
36
00:01:47,395 --> 00:01:50,135
dentro de la fuerza motriz
de su consejo de gobierno,
37
00:01:50,135 --> 00:01:52,935
la Corte del Camino Centelleante.
38
00:01:52,935 --> 00:01:56,035
Al sudoeste, un conjunto de
imponentes torres montañosas
39
00:01:56,035 --> 00:01:58,834
conocidas como las Garras Montañosas
atraviesan las nubes
40
00:01:58,835 --> 00:02:01,435
donde las plataformas y mesetas masivas
que se esparcen entre los picos
41
00:02:01,435 --> 00:02:03,234
albergan valles elevados,
42
00:02:03,235 --> 00:02:06,195
con abundante agricultura
y vida rural,
43
00:02:06,195 --> 00:02:08,054
antes de alcanzar la cima
44
00:02:08,054 --> 00:02:09,757
donde el poderío militar
de la región
45
00:02:09,757 --> 00:02:12,375
es mantenido por el Trono Stratos.
46
00:02:12,375 --> 00:02:14,585
Cerca del centro de su continente,
47
00:02:14,585 --> 00:02:16,955
las duras tierras baldías conocidas
como el Valle Hellcatch
48
00:02:16,955 --> 00:02:18,305
sirven como un nexo de rutas
49
00:02:18,305 --> 00:02:21,275
entre la jaula de
cordilleras de Marquet,
50
00:02:21,275 --> 00:02:23,704
donde numerosas aldeas y ciudades
sobreviven independientemente
51
00:02:23,705 --> 00:02:28,285
entre los duros y polvorientos cañones
y compiten para dominar.
52
00:02:28,285 --> 00:02:30,935
La historia de Marquet
contiene una cultura vibrante,
53
00:02:30,935 --> 00:02:33,844
descubrimientos increíbles,
intriga política,
54
00:02:33,845 --> 00:02:35,115
y guerras interregionales
55
00:02:35,115 --> 00:02:37,625
que culminaron
dos décadas atrás
56
00:02:37,625 --> 00:02:40,825
en un conflicto que duro años
conocido como La Guerra de la Cumbre
57
00:02:40,825 --> 00:02:44,094
entre el Trono de Stratos
y la Corte del Camino Centelleante
58
00:02:44,095 --> 00:02:47,095
que dejo ambos lados
exhaustos, agotados,
59
00:02:47,095 --> 00:02:49,035
y sin victoria.
60
00:02:49,035 --> 00:02:50,594
Esta tregua continúa
hasta este día
61
00:02:50,595 --> 00:02:52,435
mientras ambas facciones continúan
el lento trabajo
62
00:02:52,435 --> 00:02:54,885
de reconstruir sus sociedades
y recuperar su gloria pasada.
63
00:02:56,485 --> 00:02:58,715
Sin embargo, nuestra historia
64
00:02:58,715 --> 00:03:01,075
comienza al noroeste
del Valle Hellcatch
65
00:03:01,075 --> 00:03:03,905
dentro de las fronteras naturales
de los Picos Serpentwind,
66
00:03:03,905 --> 00:03:06,615
donde el frondoso valle jungla
de las Tierras Salvajes de Oderan
67
00:03:06,615 --> 00:03:09,365
vibran con vida y misterio.
68
00:03:09,365 --> 00:03:10,805
Aquí entre las enredaderas y la niebla
69
00:03:10,805 --> 00:03:13,305
que ahogan los caminos naturales
de la selva tropical,
70
00:03:13,305 --> 00:03:15,445
bestias aullando y
largas y dormidas sombras
71
00:03:15,445 --> 00:03:19,147
esconden, según los rumores,
reliquias perdidas de la antigüedad.
72
00:03:19,185 --> 00:03:21,104
Aquí, las copas de los árboles
73
00:03:21,105 --> 00:03:24,515
son el hogar de numerosos pueblos
a lo largo de los Caminos Honrados,
74
00:03:24,515 --> 00:03:25,995
donde los viajantes y
comerciantes caminan arduamente
75
00:03:25,995 --> 00:03:29,125
a través de las peligrosas tierras salvajes
para buscar sus fortunas.
76
00:03:29,125 --> 00:03:31,215
Aquí, desde el centro del
suelo selvático,
77
00:03:31,215 --> 00:03:35,065
se elevan cinco montañas como torres
que alcanzan el cielo
78
00:03:35,065 --> 00:03:36,935
donde, en su exterior rocoso,
79
00:03:36,935 --> 00:03:40,325
se esculpieron numerosas
calles y distritos urbanos
80
00:03:40,325 --> 00:03:43,568
para formar una ciudad
conectada por puentes y cables.
81
00:03:44,515 --> 00:03:47,435
Estas torres brillan con
miles de luces y faroles
82
00:03:47,435 --> 00:03:51,695
que marcan la capital de Jrusar:
las Tierras Salvajes de Oderan,
83
00:03:51,695 --> 00:03:54,065
hogar del Quórum Chandei
84
00:03:54,065 --> 00:03:57,422
que supervisa y controla
gran parte de la región.
85
00:03:58,345 --> 00:04:01,055
Las calles espiraladas
están llenas de vida y parloteo
86
00:04:01,055 --> 00:04:03,234
debajo del cielo azul
salpicado de nubes
87
00:04:03,235 --> 00:04:05,905
donde innumerables aves
vuelan entre los Jinetes Simurgh
88
00:04:05,905 --> 00:04:07,655
que vigilan.
89
00:04:07,655 --> 00:04:10,863
Aquí, en Jrusar,
90
00:04:10,863 --> 00:04:12,839
Comienza nuestra historia.
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